The Division 2 devs backtrack on Seasons 2.0 changes before we even got to see them

The vocal part of the player base has won its battle to see seasonal characters withdrawn.

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What you need to know

What you need to know

Score one today for the complainers, I guess. Reaction toThe Division 2gettingseasonal characters as part of the Seasons 2.0 upgradewas mixed, to say the least. Some of us (myself included) were hyped for a significant change to the current gameplay loop which has been around for years. But the noise came from those who weren’t happy.

Well, now, those people are. Massive Entertainment has announced that the planned changes with seasonal characters won’t be going ahead. Before we even got to actually see it in action and find out what it was all about and how it would work, it’s been canned.

A message from #TheDivision2 team. pic.twitter.com/BcLNITdqewJuly 12, 2024

The message from the developers suggests that the other changes to the seasonal model, such as how the developing story is delivered, and the promise of a Master difficulty mode, could still be going ahead without seasonal characters.

It also suggests that the roadmap is still pushing ahead as planned, though presumably the arrival of the story DLC in season 3 would have had ties into seasonal characters as well, so there’ll no doubts be work to do there as well.

A situation that could have been handled better by both sides

A situation that could have been handled better by both sides

There are parts of the player base crowing that they’ve won and are very happy. There are other parts that are disappointed that we were getting a significant gameplay change in The Division 2 and now we are not. I’m in the latter. I love the game, but I’m getting tired of doing the same thing over and over and over again every week of every season. I was looking forward to this, and now won’t even get to see it.

What seems clear though is that the situation could have been handled better on both sides. From the developers, a more detailed first look at what the new system would have actually entailedcouldhave dampened some of this down.

From the players, giving Massive a chance to show it to us before deciding you don’t like it is the least they deserved. One side of this argument is claiming a win, but I’m not sure anyone really wins here. Everyone seems to want new gameplay, but then a portion of the players shun it immediately when its presented. I certainly don’t feel like I’ve won anything here in what is one of my favorite games.

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Richard Devine is a Managing Editor at Windows Central with over a decade of experience. A former Project Manager and long-term tech addict, he joined Mobile Nations in 2011 and has been found on Android Central and iMore as well as Windows Central. Currently, you’ll find him steering the site’s coverage of all manner of PC hardware and reviews. Find him on Mastodon atmstdn.social/@richdevine