The Diablo 4 Season 5 patch notes are so long my finger got tired scrolling the page — here’s what’s coming in Infernal Hordes

Diablo 4’s Season of the Infernal Hordes patch notes are here, and their length is unholy.

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The fifth season ofDiablo 4— Season of the Infernal Hordes — is about to kick off next week, and following the conclusion of adeveloper update videothat previewed its offerings, developer Blizzard Entertainment has released its full patch notes. Once its August 6 release date rolls around, all of the bug fixes, balance changes, and other tweaks listed within will be pushed to the live game along with all of theSeason 5’s new content.

The full patch notes for Diablo 4 Season 5 are so absurdly long that my finger got tired just scrolling through them all, which should tell you just how many changes Blizzard is making with Season of the Infernal Hordes. I’ve taken them directly from Blizzard’s official website and listed them below; Here’s everything that’s on the way:

Load the full patch notes ↴

Diablo 4 Season 5 Build 1.5.0 patch notes

Diablo 4 Season 5 Build 1.5.0 patch notes

KEY UPDATES FROM PTR

KEY UPDATES FROM PTR

Developer’s Note:Thank you to everyone who defended Sanctuary in our PTR and provided feedback. We have assembled a few key updates and bug fixes that were made as a direct result of the community’s feedback. Continue reading past this section to get a complete view of all the changes releasing with Season of the Infernal Hordes.

Game Updates

Infernal Hordes

General

Developer’s Note:We’ve received a lot of feedback that this made party flow awkward and wasn’t obvious, we’ve decided to remove it.

Bug Fixes

Barbarian

Druid

Necromancer

Rogue

Sorcerer

General

GAME UPDATES

New Items and Tempering Recipes

The Alchemist Control Rogue Temper Manual will not be available in Patch 1.5.0. It will return with Patch 1.5.1.

All Classes

Tempering Recipes

Barbarian

Legendary Aspects

Tempering Recipes

Druid

Unique Items

Legendary Aspects

Tempering Recipes

Necromancer

Unique Items

Legendary Aspects

Tempering Recipes

Rogue

Unique Items

Legendary Aspects

Tempering Recipes

Sorcerer

Unique Items

Legendary Aspects

Tempering Recipes

Balance Updates

All Unique items have received an update to better align them with our current design philosophy for Unique items. A visual gallery showcasing the changes to each item can be found at the end of these patch notes.

Barbarian

Skills

Passives

Legendary Aspects

Unique Items

Paragon

Tempering

Druid

Skills

Passives

Legendary Aspects

Paragon

Necromancer

Book of the Dead

Golem

Skills

The Lucky Hit Chance has been increased for various skills.

Passive

Legendary Aspects

Developer’s Note:Blighted Aspect has been a disproportionately large source of damage for Shadowblight based Necromancers, giving far more power than we normally give for a single Aspect. To compensate for this change, we are increasing the baseline power of the Darkness Core Skills and Shadowblight with the goal of keeping these builds at approximately the same overall power level.

Paragon

Tempering

Developer’s Note:Values provided for Tempering Recipe updates reflect their values at Legendary rank. Magic and Rare recipes have also been similarly adjusted.

Rogue

Skills

Developer’s Note:Unhindered allows you to move through enemies and prevents your Movement Speed from being lowered.

Passive

Developer’s Note:The maximum stack potential increases by 5% with each Skill Rank.

Key Passives

Legendary Aspects

Unique Items

Paragon

Developer’s Note:This is to compensate for increased sources of Ultimate Skill Damage added to the Rogue Paragon Board this season.

Sorcerer

Skills

Passives

Developer’s Note:Shock Sorcerer is often highly incentivized to play in close combat. This rework aims to open up the Shock Sorcerer playstyle, allowing for both close and ranged options while maintaining the defensive capability of the original design that players love.

Legendary Aspects

Paragon

Tempering Updates

The following Tempering Affixes have been moved from existing Tempering Recipes onto new Recipes in the Utility Category.

Developer’s Note:We are looking to expand what Affixes are available within the Utility Category to bring more depth and variety to Tempering.

Endgame Bosses

Developer’s Note:The goal of these changes is to broaden the chances of acquiring Mythic Unique Items. Now, players can engage with whatever Tormented Boss they have the materials for in their quest to find a Mythic Unique.

Helltide

Loot Rewards

Developer’s Note:The higher the number of Legendary Drops, the lower the number of Rare Drops. The opposite is also true. (Ex: If 2 Legendary items drop, then 4 Rare items will drop alongside.

User Interface and User Experience

Miscellaneous

Developer’s Note:Obols received from Helltide Chests were part of the Season 4: Loot Reborn Blessings only.

Developer’s Note:This change was necessary due to increased XP gain rates that were allowing players to reach the character level requirement for Smoldering Ashes before they reached the corresponding Tier in the Battle Pass. We want to avoid instances that allow players to purchase Tier Skips to gain the benefits from of the Smoldering Ashes ahead of players who aren’t purchasing them. We will continue to iterate on this system in future seasons.

Developer’s Note:We wanted to properly reward players for pushing to a higher monster difficulty, especially since Profane Mindcages can now stack. With this change, max stacked Profane Mindcages should have an impact on experience gained.

Developer’s Note:We’ve made this change to reduce the amount of one-shots that happen when fighting bosses in the Pit. Players should have more room to get hit by boss attacks up to a certain point.

BUG FIXES

Gameplay

Barbarian

Druid

Necromancer

Rogue

Sorcerer

General

User Interface and User Experience

Miscellaneous

Next week, challenge the demonic onslaught

Using data and feedback taken froma recent Public Test Realm (PTR) test of Diablo 4 Season 5that was held ahead of its arrival, Blizzard is making a jaw-dropping number of balance adjustments to the fast-paced hack-and-slash action RPG when the Infernal Hordes update arrives. As you can see in the patch notes above, the vast majority of them are buffs to each class' skills and passives, though some nerfs and important bug fixes are coming, too.

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Note that checking out the final section ofthe patch notes from Blizzard’s websiteis worth doing, as there’s a visual gallery in it that shows what Unique loot drops will look like after Blizzard changes them to match the “current design philosophy for Unique items” with the update. The TL;DR of this visual overhaul is that Mythic Unique icons will have a distinct purple coloration, whileallUniques are getting additional information like Gold value and a visible Durability stat in their previews.

Season of the Infernal Hordes is the game’s final big release before Diablo 4: Vessel of Hatred, the game’s first major expansion that’s bringingthe new Spiritborn classand more on October 8. In it, you and anyone you team up with will face down densely packed armies of demonic foes that spawn in waves, and may even encounter a new variant of the infamous Butcher miniboss. Eventually, you’ll be challenged by bosses of the fearsome Fell Council; defeating these will give you access to the Spoils of Hell and all the endgame treasures within.

Diablo 4’s fifth season is slated to go live on Tuesday, August 6 at 10:00 a.m. PT / 1:00 p.m. ET on the game’s various platforms. However, you’ll be able to preload its patch an hour before it comes out on launch day, which is helpful for folks who don’t have the greatest internet connection.

Diablo 4 itself is available on Xbox Series X|S, Xbox One, Windows PC, PS5, and PS4, and is one of thebest Xbox gamesandbest PC gamesyou can play if you’re an action RPG fan. Notably, you can also play it through Xbox Game Pass.

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Brendan Lowry is a Windows Central writer and Oakland University graduate with a burning passion for video games, of which he’s been an avid fan since childhood. He’s been writing for Team WC since the summer of 2017, and you’ll find him doing news, editorials, reviews, and general coverage on everything gaming, Xbox, and Windows PC. His favorite game of all time is probably NieR: Automata, though Elden Ring, Fallout: New Vegas, and Team Fortress 2 are in the running, too. When he’s not writing or gaming, there’s a good chance he’s either watching an interesting new movie or TV show or actually going outside for once.Follow him on X(Twitter).