Diablo 4 Season 4 gets its first patch — now we’ll no longer be broke (for gold)

Patch 1.4.1 notes just dropped with some welcome bug fixes and balancing changes

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What you need to know

What you need to know

Diablo 4 Season 4is a hit. Everyone agrees it’s the best the game has been in a long time, andit’s finally cool to like Diablo 4 again. That being said, the new Season 4 hasn’t been without a few faults and bugs that need addressing, and today, Patch 1.4.1 drops with some essential changes to the game, which should make it smoother for most players.There was initially a lot of confusion around the changes to Barbarian Bash builds, which lasted about 30 minutes…

New Patch notes for #DiabloIV just released. Really don’t understand the reasoning behind the Bash Barb “bug fix”…We played this cool new Barb Build on the PTR for days.. Now people are having a blast with it in the live game & suddenly it is a bug? Players spent a ton of… pic.twitter.com/Jq4VFgi4XPMay 24, 2024

Thankfully, Barbarians can rest easy. All of the above turned out to be an error, addressed in this post by Pez Radar

Hey Barbarian friends - Pull up a chair. It’s story time.Bash is still multiplicative and the notes are being updated.Nothing was changed for this and was actually an attempt from the team to fix a tooltip issue. Fixing this tooltip issue caused a multiplicative scaling issue…May 24, 2024

Anyway, grumbles aside, there are a bunch of positive changes, too, including a drastic difference in the gold cost forMasterworking, which has been, frankly, painful for most of us this season. We will no longer be broke!  Also, in a cheeky note at the bottom of the patch notes, lies some treasure.Every player that has defeated Echo of Lilith in a previous season will now be retroactively rewarded with a Resplendent Spark(a crafting material for making your own Uber Unique). This is a generous change and one I welcome, as I don’t think I’m mentally prepared to fight her again this season with my Rogue (unless my Necro boyfriend wants to help me).Here are the full patch notes, which you can also check out onBlizzard’s blog.

Full Patch 1.4.1 notes

Full Patch 1.4.1 notes

Developers have noted here that they want the main goal with Masterworking to be a grind for materials, and players not to be focused on being dead a** broke (ok I’m paraphrasing).

Developers said,“We investigated an issue where the surge from Enhanced Charged Bolts was happening too frequently when enemies were tightly stacked together, which caused performance issues. We also found that the surge damage was doing less damage than intended while the Piercing Static aspect was equipped. While fixing those two issues (see bug fixes below), it was decided that a 50% buff to the surge damage would compensate for reducing how often it procs when enemies are stacked together.”

Bug fixes across Diablo 4 in Patch 1.4.1

Accessibility

User Interface and User Experience

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Helltide bug fixes

Developers said"The Hellborne Disciples that spawn while fighting the Blood Maiden do not count as Hellborne in other contexts, such as the fact they do not drop loot like normal Hellborne. This change is to ensure these enemies are treated consistently."

The Pit

Skill and class mechanic fixes

General fixes

Developers “The intention of the change is that all stats on items should either be completely restored to what they were, or get the maximum stats if the previous values were unavailable.”

Developers “Anyone who has killed Echo of Lilith in any season will receive a Resplendent Spark this season. In future seasons, you will have to defeat her again to get one. This implementation is to retroactively reward players who have defeated Echo of Lilith this season, but did not receive a Resplendent Spark. For players that have yet to defeat Echo of Lilith this season, defeating her will still grant you a Resplendent Spark.”

The patch rolls out to all platforms on May 28, 2024.

The ‘invisible wall’ problem seems as yet, unsolved.

One particular issue I’ve been running into myself (and yes I’ve reported) is a seemingly invisible wall effect when running to Legion and World Boss events, I can’t see any mention of that in these notes and I know it’s a widespread issue as I’ve been following other players on Reddit. If you’re also experiencing this, Joseph Piepora (Associate Game Director) posted on X/Twitter that they are investigating the issue.

I’m glad I saw this comment, I have this issue but it’s weirdly specific – only happens when trying to run to Legion and World Bosses and only happens on my Xbox. Not had this issue on Steam Deck. I thought it was something to do with my Xbox! pic.twitter.com/9nurzF9SUSMay 20, 2024

Jen is a News Writer for Windows Central, focused on all things gaming and Microsoft. Anything slaying monsters with magical weapons will get a thumbs up such as Dark Souls, Dragon Age, Diablo, and Monster Hunter. When not playing games, she’ll be watching a horror or trash reality TV show, she hasn’t decided which of those categories the Kardashians fit into. You can follow Jen on Twitter@Jenbox360for more Diablo fangirling and general moaning about British weather.